Learn about the foundational elements that you need to design a great mixed reality experience.
:::row:::
:::column:::
Color, light, and materials
:::column-end:::
:::column:::
Scale
:::column-end:::
:::row-end:::
:::row:::
:::column:::
Typography
:::column-end:::
:::column:::
Sound
:::column-end:::
:::row-end:::
Learn about frequently used common spatial interactions and UI building blocks for mixed reality experiences.
:::row:::
:::column:::
Cursor
:::column-end:::
:::column:::
Hand ray
:::column-end:::
:::column:::
Button
:::column-end:::
:::row-end:::
:::row:::
:::column:::
Bounding box
:::column-end:::
:::column:::
Interactable object
:::column-end:::
:::column:::
Manipulation
:::column-end:::
:::row-end:::
:::row:::
:::column:::
Hand menu
:::column-end:::
:::column:::
Near menu
:::column-end:::
:::column:::
Object collection
:::column-end:::
:::row-end:::
:::row:::
:::column:::
Voice input
:::column-end:::
:::column:::
Keyboard
:::column-end:::
:::column:::
Tooltip
:::column-end:::
:::row-end:::
:::row:::
:::column:::
Slate
:::column-end:::
:::column:::
Slider
:::column-end:::
:::column:::
Shader
:::column-end:::
:::row-end:::
:::row:::
:::column:::
Dialog
:::column-end:::
:::column:::
Hand coach
:::column-end:::
:::column:::
Spatial mesh
:::column-end:::
:::row-end:::
:::row:::
:::column:::
Billboarding and tag-along
:::column-end:::
:::column:::
Progress indicator
:::column-end:::
:::column:::
Surface magnetism
:::column-end:::
:::row-end:::