Learn about the foundational elements that you need to design a great mixed reality experience.
:::row::: :::column::: Color, light, and materials :::column-end::: :::column::: Scale :::column-end::: :::row-end:::
:::row::: :::column::: Typography :::column-end::: :::column::: Sound :::column-end::: :::row-end:::
Learn about frequently used common spatial interactions and UI building blocks for mixed reality experiences.
:::row::: :::column::: Cursor :::column-end::: :::column::: Hand ray :::column-end::: :::column::: Button :::column-end::: :::row-end:::
:::row::: :::column::: Bounding box :::column-end::: :::column::: Interactable object :::column-end::: :::column::: Manipulation :::column-end::: :::row-end:::
:::row::: :::column::: Hand menu :::column-end::: :::column::: Near menu :::column-end::: :::column::: Object collection :::column-end::: :::row-end:::
:::row::: :::column::: Voice input :::column-end::: :::column::: Keyboard :::column-end::: :::column::: Tooltip :::column-end::: :::row-end:::
:::row::: :::column::: Slate :::column-end::: :::column::: Slider :::column-end::: :::column::: Shader :::column-end::: :::row-end:::
:::row::: :::column::: Dialog :::column-end::: :::column::: Hand coach :::column-end::: :::column::: Spatial mesh :::column-end::: :::row-end:::
:::row::: :::column::: Billboarding and tag-along :::column-end::: :::column::: Progress indicator :::column-end::: :::column::: Surface magnetism :::column-end::: :::row-end:::