Set Loop Normals ================ .. image:: https://user-images.githubusercontent.com/28003269/111056673-62a8ed00-849a-11eb-86b8-faa4bb111f16.png Functionality ------------- The nodes allowed to set custom normals to corners of an input mesh. Most of the time it should be used together with `Origins` nodes which can calculate vertices normals. Category -------- BPY Data -> Set Loop Normals Inputs ------ - **Objects** - Blender mesh objects - **Vert normals** - normals for each input vertices - **Faces** - indexes pointing to vertex normals - **Matrix** - optional, for UV transformation Outputs ------- - **Objects** - Blender mesh objects Parameters ---------- - **Normalized** - It will normalize input normals. It's convenient because if normals are not normalized the result can looks weird. Usage ----- Smooth normals .. image:: https://user-images.githubusercontent.com/28003269/111041776-65342400-8453-11eb-98a7-95b1fcb7eb8e.png Flat normals .. image:: https://user-images.githubusercontent.com/28003269/111041779-66fde780-8453-11eb-8de0-92ac014266b9.png Custom normals based on edges angle .. image:: https://user-images.githubusercontent.com/28003269/111056842-c1229b00-849b-11eb-9257-1080cd43f3b7.png