Whether you’re new to mixed reality or a seasoned pro, you’re in the right place to start your HoloLens 2 and Unreal Engine journey. This tutorial series will give you a step-by-step guide on how to build an interactive chess app with the UX Tools plugin–part of the Mixed Reality Toolkit for Unreal. The plugin will help you add common UX features to your projects with code, blueprints, and examples.
[!NOTE] If you prefer video guides, we have a talk that covers a lot of the same information as this tutorial. The talk also covers the use of GraphicsTools to further improve the the game’s performance: Intro to HoloLens 2 development using the Unreal Engine and MRTK-Unreal.
By the end of the series you’ll have experience with:
Make sure you’ve installed the following before jumping in:
First, make sure you’re set up with all the required Visual Studio packages:
You can confirm the installation with the following picture
That’s it! You’re all set to move on to starting the chess project.
Next section: 2. Initializing your project and first application