mixed-reality

Available in MRTK

Feature Capabilities
Input simulation Use mouse and keyboard input in the editor to simulate a Head-Mounted Display (HMD) and hand tracking features
Hand interaction Interact with UX components using articulated hand inputs
Pressable button Drive the state of button blueprints through low level components
Manipulator Move and rotate an actor with one or two-hand manipulation input
Follow behavior Keep an actor or component within sight of another component

Standalone features

Feature Capabilities
Gaze Let users target holograms with by looking at them
Hand tracking Add spatial actions to your users gaze input
Local Spatial Anchors Save holograms locally in real-world space between application sessions
Azure Spatial Anchors Save holograms to the cloud in real-world space between application sessions
Spatial mapping Map your physical space with a virtual mesh overlay to mark the boundaries of your environment
Spatial audio Enhance your apps with immersive 3D audio
Voice input Capture spoken keywords, phrases, and dictation from your users