The Windows Mixed Reality simulator allows you to test mixed reality apps on your PC without a Windows Mixed Reality immersive headset. The simulator is available with the Windows 10 Creators Update. The simulator is similar to the HoloLens Emulator, though the simulator doesn’t use a virtual machine. Simulated apps run in your Windows 10 desktop user session, just like they would if you were using an immersive headset. The human and environmental inputs read by the sensors on an immersive headset are instead simulated using your keyboard, mouse, or Xbox controller. Apps don’t need any modification to run in the simulator, and don’t know they aren’t running on an immersive headset.
You should now be running with simulation!
If you want to disable Developer mode in Settings, you should first turn the Simulation toggle switch to Off in the For developers section of the Mixed Reality Portal.
Since the simulator runs on your local PC without a Virtual Machine, you can deploy your Universal Windows apps to the Local Machine when debugging.
Controlling the simulator is similar to many common 3D video games and the HoloLens emulator. There are input options available using the keyboard, mouse, or Xbox controller.
You control the simulator by directing the actions of a simulated user wearing an immersive headset. Your actions move the simulated user and cause interactions with apps that respond as they would on an immersive headset.
The Mixed Reality simulator can simulate up to two hand-held tracked motion controllers. Enable them using the toggle switches in the Mixed Reality Portal. Each simulated controller has:
If you’re following the Unity development checkpoint journey we’ve laid out, you’re in the midst of the deployment stage. From here, you can continue to the next topic or jump directly to adding advanced services.
[!div class=”nextstepaction”] Advanced services