Not all WebVR content is authored to support motion controllers. WebVR allows content developers to support different types of input, such as game controllers or motion controllers. If you don’t see your controllers on a site, it probably doesn’t have motion controller support.
Using a mouse is an optional feature of the WebVR specification. Not all browsers support this feature, and not all WebVR content is authored to support mouse input. WebVR allows content developers to support different types of input, such as mouse, keyboard, game controllers, or motion controllers. Mouse input behavior varies per browser. Within Microsoft Edge, website authors must ensure they take ‘pointerlock’ when presenting to the headset for mouse input to work.
There’s a WebVR specification that lets websites launch VR experiences directly from the browser. The authors of these websites haven’t implemented this specification at this time. There may be downloadable apps on some platforms that enable viewing of VR content from these vendors.
WebVR is only supported by Windows Mixed Reality devices in Edge at this time.
The website may not have implemented support for multi GPU machines (including hybrid GPU laptops). Try to:
This is a known issue when running WebVR from Edge in the Mixed Reality Cliff House. To resolve it, press escape on the keyboard instead of the windows button to exit the WebVR experience, or activate the greyed out Edge window by selecting it and then stop the video.
Microsoft hasn’t announced anything about WebVR on the HoloLens at this point.
The website doesn’t properly support Windows Mixed Reality headsets. To work around this:
Those websites don’t properly support high-resolution headsets. To work around this:
This is expected behavior. For security reasons, only the active browser tab can access connected headsets.
The website may be using the OGG audio file format, which Microsoft Edge doesn’t currently support.
You can report broken sites directly to the Microsoft Edge browser team in the issue tracker, or via twitter using #EdgeBug hashtag.
Microsoft Edge doesn’t currently support haptics on the WebVR gamepad API extensions.